using UnityEngine;
using System.Collections;

public class GameOverScore : MonoBehaviour {

	// Use this for initialization
	void Start ()
	{
		guiText.text = "You SURVIVED for " + Mathf.FloorToInt(ManagerGame.timeGame).ToString() + " seconds";
		guiText.text += "\nYou KILLED " + ManagerSurvivalMode.enemiesElimined.ToString() + " enemies";
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
